[−][src]Struct iced_native::widget::text::Text
Methods
impl<Renderer: Renderer> Text<Renderer>[src]
pub fn new<T: Into<String>>(label: T) -> Self[src]
Create a new fragment of Text with the given contents.
pub fn size(self, size: u16) -> Self[src]
Sets the size of the Text.
pub fn color<C: Into<Color>>(self, color: C) -> Self[src]
pub fn font(self, font: impl Into<Renderer::Font>) -> Self[src]
pub fn width(self, width: Length) -> Self[src]
Sets the width of the Text boundaries.
pub fn height(self, height: Length) -> Self[src]
Sets the height of the Text boundaries.
pub fn horizontal_alignment(self, alignment: HorizontalAlignment) -> Self[src]
Sets the HorizontalAlignment of the Text.
pub fn vertical_alignment(self, alignment: VerticalAlignment) -> Self[src]
Sets the VerticalAlignment of the Text.
Trait Implementations
impl<Renderer: Renderer> Clone for Text<Renderer>[src]
fn clone(&self) -> Self[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]
impl<Renderer: Debug + Renderer> Debug for Text<Renderer> where
Renderer::Font: Debug, [src]
Renderer::Font: Debug,
impl<'a, Message, Renderer> From<Text<Renderer>> for Element<'a, Message, Renderer> where
Renderer: Renderer + 'a, [src]
Renderer: Renderer + 'a,
impl<Message, Renderer> Widget<Message, Renderer> for Text<Renderer> where
Renderer: Renderer, [src]
Renderer: Renderer,
fn width(&self) -> Length[src]
fn height(&self) -> Length[src]
fn layout(&self, renderer: &Renderer, limits: &Limits) -> Node[src]
fn draw(
&self,
renderer: &mut Renderer,
defaults: &Renderer::Defaults,
layout: Layout,
_cursor_position: Point
) -> Renderer::Output[src]
&self,
renderer: &mut Renderer,
defaults: &Renderer::Defaults,
layout: Layout,
_cursor_position: Point
) -> Renderer::Output
fn hash_layout(&self, state: &mut Hasher)[src]
fn on_event(
&mut self,
_event: Event,
_layout: Layout,
_cursor_position: Point,
_messages: &mut Vec<Message>,
_renderer: &Renderer,
_clipboard: Option<&dyn Clipboard>
)[src]
&mut self,
_event: Event,
_layout: Layout,
_cursor_position: Point,
_messages: &mut Vec<Message>,
_renderer: &Renderer,
_clipboard: Option<&dyn Clipboard>
)
fn overlay(&mut self, _layout: Layout) -> Option<Element<Message, Renderer>>[src]
fn next_animation(&self) -> AnimationState[src]
Auto Trait Implementations
impl<Renderer> RefUnwindSafe for Text<Renderer> where
<Renderer as Renderer>::Font: RefUnwindSafe,
<Renderer as Renderer>::Font: RefUnwindSafe,
impl<Renderer> Send for Text<Renderer> where
<Renderer as Renderer>::Font: Send,
<Renderer as Renderer>::Font: Send,
impl<Renderer> Sync for Text<Renderer> where
<Renderer as Renderer>::Font: Sync,
<Renderer as Renderer>::Font: Sync,
impl<Renderer> Unpin for Text<Renderer> where
<Renderer as Renderer>::Font: Unpin,
<Renderer as Renderer>::Font: Unpin,
impl<Renderer> UnwindSafe for Text<Renderer> where
<Renderer as Renderer>::Font: UnwindSafe,
<Renderer as Renderer>::Font: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<V, T> VZip<V> for T where
V: MultiLane<T>, [src]
V: MultiLane<T>,
