[−][src]Struct iced_native::widget::svg::Handle
An Svg
handle.
Methods
impl Handle
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pub fn from_path(path: impl Into<PathBuf>) -> Handle
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Creates an SVG Handle
pointing to the vector image of the given
path.
pub fn from_memory(bytes: impl Into<Vec<u8>>) -> Handle
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Creates an SVG Handle
from raw bytes containing either an SVG string
or gzip compressed data.
This is useful if you already have your SVG data in-memory, maybe because you downloaded or generated it procedurally.
pub fn id(&self) -> u64
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Returns the unique identifier of the Handle
.
pub fn data(&self) -> &Data
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Returns a reference to the SVG Data
.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Handle
impl Send for Handle
impl Sync for Handle
impl Unpin for Handle
impl UnwindSafe for Handle
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
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V: MultiLane<T>,